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Runed Obsidian (Blaze)

Runed Obsidian (Blaze)
Runed Obsidian (Blaze)

Name Runed Obsidian (Blaze)
Source Mod Automagy 1
ID Name
Automagy:blockNetherRuneMob:1
Type Block
Stackable Yes (64)
Blast Resistance 6000.0
Hardness 3.0
Solid Yes
Transparent No
Affected by Gravity No
Emits Light No
Flammable No
Required Tool Any tool will work, but a pickaxe is the most efficient.

Runed Obsidian (Blaze) is a block added by the Automagy 1 mod. When used in the construction of the Dimensional Lure, it will summon Blaze.

Thaumcraft 4 Research Notes[edit]

Dimensional Lure
Called from beyond

Research aspects in this block[edit]

Aer
Aer
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Ignis
Ignis
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Praecantatio
Praecantatio
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Terra
Terra
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Thaumonomicon Entry[edit]

"The shared properties of the Nethermind and Siren's Lure have led you to theorize that the two could work together. With some alterations to the Lure and adaptation of the Nethermind structure, you should be able to conjure creatures rather than blocks.

The Dimensional Lure probes unknown corners of the Nether for targets, opening small rifts and luring creatures through them. To pull this off, a considerable amount of essentia must be consumed by both the Nethermind and the Lure. The Ignis centi-vis requirements of the Nethermind will increase as well.

The type of essentia needed depends on the creature being targeted, and specific creatures must be targeted rather than simply drawing things in at random. (The bait must be tailored to the creature, after all.)

The creature is determined by replacing basic runed obsidian in the Nethermind structure with specialized runed obsidian for that creature. Multiple types of creature- specifying runes can be used, but at least four (total, of any type) are required. You cannot mix creature- and block-specifying runes in the same structure.

The Dimensional Lure block must be placed between six and ten blocks below the Nethermind with no solid blocks between them. A circle of basic runed obsidian must be placed around it, as specified on the previous page. Conjured creatures will appear between this platform and the structure above.

Once the structures are in place, first tap the Lure with your wand to activate it and then tap the Nethermind block to begin drawing creatures in.

Unfortunately, this process is not entirely stable. There is a chance that various negative effects may occur instead of or in addition to a creature being summoned. To combat this, Obsidian Totem pillars can be placed in the four corners around the circle. The taller the pillar, the more stability it provides. (Maximum four totem blocks per pillar.) For best results, keep all four at the same height.

Topping a pillar with nitor or placing nitor below any of the four arms of the Nethermind structure improves stability as well.

Runed Obsidian (Blaze):
With an Ember Heart infused into the Nethermind, perhaps the easiest target to lure is a blaze. In fact, it appears that sometimes an additional blaze is actually created rather than lured (at no added cost), though there is a spike of instability when this happens.

Essentia is consumed by both the Nethermind and the Dimensional Lure, as indicated below.

Nethermind - Cost per conjuration: 4 Ignis, 2 Praecantatio.

Lure - Cost per 10 conjurations: 10 Fames, 5 Victus.

Instability: Minor.

You are certain that you could devise a variant of runed obsidian for many other creatures of the Nether. It should only take a little field research.

Scan your target with your handy thaumometer and then take it down in combat. That should reveal what you need to know, if there's anything to know."

Recipe[edit]

GUI Arcane Worktable.png
Blaze Powder
Arcane Stone Block (Thaumcraft 4)
Sliver of Fire
Blaze Rod
Runed Obsidian
Blaze Rod
Sliver of Fire
Arcane Stone Block (Thaumcraft 4)
Blaze Powder
Ignis
GridNumbersCSS.pngGridNumbersCSS.pngGridNumbersCSS.png
Aer
GridNumbersCSS.pngGridNumbersCSS.pngGridNumbersCSS.png
Runed Obsidian (Blaze)

Usage[edit]

Runed Obsidian (Blaze) has no known uses in crafting.