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Aura Node Irradiator

Aura Node Irradiator
Aura Node Irradiator

Name Aura Node Irradiator
Source Mod Essential Thaumaturgy
ID Name
essenthaum:nodeIrradiator
Type Block
Stackable Yes (64)
Blast Resistance 5.0
Hardness 1.0
Solid Yes
Transparent Yes
Affected by Gravity No
Emits Light No
Flammable No
Required Tool Wooden Pickaxe

Aura Node Irradiator is a block added by the Essential Thaumaturgy mod. Has to be placed on the wall next to an Energized Aura Node, them powering this machine with MRU will start Node Irradiation process, during which the machine will spin faster and faster, in the end of the process the Aura Node will explode with Flux and become irradiated which will double its Vis capacity for each of the Primal Aspects containing in this node. The Node Transducer can be unpowered when this happens, but never removed. Also this machine has to be always supplied with MRU to keep the Aura Node stable. Removing either Node Transducer or Aura Node Irradiator will result in the explosion of the Aura Node and it will dissapear.

Thaumcraft 4 Research Notes[edit]

Aura Node Irradiation
Throwing open the Windows!

Research aspects in this block[edit]

Alienis
Alienis
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Machina
Machina
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Mru
Mru
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Potentia
Potentia
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Radiation
Radiation
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Vacuos
Vacuos
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Thaumonomicon Entry[edit]

"There always was a thought - what will happen if you radiate an Aura Node with MRU. Answer - nothing. Aura nodes seem to not react to MRU completely. However, since you've managed to "open a window", create an Energized Aura Node you've wanted to radiate it with MRU. And... It worked! Kinda. Radiating an Energized Aura Node with MRU did nothing, but it seemed, like MRU attacked some kind of a barrier. So, you needed a huge MRU ray to see, what happens. Unfortunately, you were never able to create a big enough MRU ray - if you make it too energy consuming it will just dissapear, and if you make it too small - nothing happens.

Well, after getting some of those Primordial MRU Cores, you are sure, that this problem is solved. You've managed to create an experimental device, and all it needs is a little bit of testing! It needs to be placed next to an Energized Node, on the wall, so it faces the node. After that, you just need to supply it with LOTS of MRU, and, you are pretty sure, that LOTS means really A WHOLE LOT. Like, really. After that you just need to wait, for an uncertain amount of time, you are testing the device, how can you know how much to wait? It might be dangerous, so you might want to step back too.

You are confident, that no matter what happens after that waiting, the device NEEDS to stay at the SAME POSITION, UNTOUCHED, and NEVER LEFT WITHOUT MRU. You are unsure about what will happen, if you violate any of those conditions, but you doubt that you want to know."

Recipe[edit]

GUI TC4 Infusion.png
Infusion Altar
Instability:
Output:
Primordial MRU Core
Ray Tower
Thaumometer (Thaumcraft 4)
Ray Tower
Primordial MRU Core
Ray Tower
MRU Resonating Crystal
Ray Tower
Aura Node Irradiator
Advanced Node Stabilizer
Tutamen
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Auram
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Praecantatio
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Motus
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Machina
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Moderate

Usage[edit]

Aura Node Irradiator has no known uses in crafting.